Exporting RIFs

Apart from when a level is first created, the rif export process is generally used to export over a file that already exists. This is because the rif files contain information that won’t be in the max scene, and so it is easiest to update just the parts of the file that should be altered. When performing an export you get presented with a dialog box containing seven export options. The first two options deal with exporting shape data and texturing. The remaining options deal with various parts of the hierarchical animation process.