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Vertex Level Editing
Vertex Level Editing
This level of editing is used for modifying the vertices of an object, as well as creating new vertices for that object.
"Create" (Create Vertex)
This option is used when you wish to add a vertex to your object. Upon the selection of this option you will activate a window prompting you to select the coordinates of the vertex you wish to create. After entering the coordinates of the vertex that you wish to create, select the confirm button located at the bottom of the window and your vertex will be created. If at any point you wish cancel your creation of a vertex, simply select the cancel button also found at the bottom of the window.
Quick Lesson: When you create a vertex please note that its coordinates will be object based, meaning that the coordinates that you select for your vertex will be relative to the center of the object that you are creating which will have the coordinates (0,0,0).
"Delete" (Delete Vertex)
This option is used when you wish to delete a specific vertex (or multiple vertices). Simply highlight the vertices you wish to delete and then select the delete button.
Quick Lesson: When you select the delete button, please note that a confirmation will not be requested and your vertex will be lost permanently if you accidentally select this button. So please be careful of which button you select.
"Transform" (Transform Vertex)
This option is used if you wish to modify the location of a specified vertex or vertices. Upon the selection of this option you will activate a window displaying six fields, three of which will be shaded. The three shaded regions display the current coordinates of the selected vertex. The other three regions are where you may enter a value that will affect the location of the vertex.
Quick Lesson: When you enter a value, when relocating a vertex, that vertex will not go to the coordinates that you enter. Instead, the value you enter will be used to modify the "current" coordinates of the selected vertex.
"Merge" (Merge Selected Vertex)
This option is used when you wish to merge two vertices together to create one vertex.
To use this option, you must first select the vertices you wish to merge. After highlighting the vertices of your choice select the "merge" button. Upon selecting this button you will activate a window requesting your confirmation of the merge. In order to proceed select the "confirm" button located at the base of the window. After confirming the merge, the program will find the center-most point between all of the vertices and will combine them all there as one vertex.
"Snap State" (Alter Vertex Snap State)
Awaiting Instructions From Rebellion Regarding The Stability Of This Feature...