The Menu System And Movement

The Menu System

The menus are accessed by moving the mouse to the top of the screen. In some modes it is also possible to access other menu options by right clicking the mouse anywhere on the screen. You can also access the main menu by holding down control and pressing the various underlined keys in the titles of the menu options.
In most modes there is a help option within the menu that will provide a list of keys usable in that mode.

Backup Files

Whenever you save a file inteng automatically makes a backup of the rif file. The backup is placed in a subdirectory of the folder that contains the rif file that is being edited. This can take up a lot of disk space however, so you should delete the files if you find that you are running short on space.

View Distance

In most modes it is possible to adjust the view distance. This allows you to decide at what distance inteng should stop drawing objects. In most cases the view distance is adjusted using the H and N keys.(In module linking and adjacency modes J and M are used). By default the view distance is just done by object, however there is an option to do it by polygons instead (useful for very large objects). This option is accessed within the control mode under the options menu.

General Keys

These are the main movement controls. You should use the number pad keys with Num Lock turned on.

A Moves the camera forward
Z Moves the camera backwards
1 / Left Arrow Strafe Left
3 / Right Arrow Strafe Right
- / Up Arrow Strafe Up
+ / Down Arrow Strafe Down
8 Turn Down / Pitch Down
1 Turn Up / Pitch Up
4 Turn Left / Yaw Left
6 Turn Right / Yaw Right
7 Roll Left
9 Roll Right
] Increase Default Camera Speed
[ Decrease Default Camera Speed
Shift + A Accelerate
Shift + Z Accelerate Backwards
Spacebar Stop Movement
/ + Rotation Keys Rotate Camera Around Environment Using World Axes
Number Pad / + Rotation Rotate Camera Around Environment Using Camera Axes
croll Lock + Object Set Object For Rotation Axes
Number Pad * Snaps Camera To Horizontal Plane
Shift + Number Pad * Snapes Camera To Nearest Set Of World Axes
F-Keys Jumps Camera To A Previously Saved Position (Only F1 to F10)
Shift + F-Keys Saves Current Camera Position (Only F1 to F10)
Insert Zoom
Home Reset Default Zoom Level
Pause Take Screenshot
H Increase View Distance
N Decrease View Distance