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Tri Level Editing
Tri Level Editing
This level of editing is used to modify faces as well as create three-sided polygons.
"Create" (Create Polygon)
This option, much like the "Create" option under the Quad Level Editing, will create a polygon or a face. The only differences in this case are that your ending product will have three sides and you will only select three vertices when using the crosshair.
Upon selecting this option your mouse cursor will turn into a set of crosshairs. When this occurs, select the three vertices that you wish to represent the polygon that you are creating.Quick Lesson: Remember, if you do not see a face when you are done check the other side. Sometimes the face will be facing the opposite direction once it is created.
"Delete" (Delete Face)
See "Delete" under Quad Level Editing. (It has the same function)
"Flip Normal" (Flip Normal)
See "Flip Normal" under Quad Level Editing. (It has the same function)
"Subdivide" (Subdivide Face)
See "Subdivide" under Quad Level Editing. (It has the same function)
"Hide Face" (Hide Selected Faces)
See "Hide Face" under Quad Level Editing. (It has the same function)
"Hide Unsel" (Hide Unselected Faces)
See "Hide Unsel" under Quad Level Editing. (It has the same function)
"Unhide All" (Unhide All Faces)
See "Unhide All" under Quad Level Editing. (It has the same function)