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GeoTools Menu System
The GeomTools Menu System
In order to properly use the GeomTools level editor, you will have to be familiar with the menu systems that are involved. The Menu system is basically separated into two different areas; the In-Program Window and the hidden toolbar.
The In-Program Window - Menu System
All of the basic tools and options needed to create your level will be found here. Everything from creating your first object, to flipping the normals of your faces, to selecting the correct coordinates for vertices to a have an angled plane that a marine can climb without too much difficulty.
"X" (X Axis Movement - Toggle)
This option enables you to restrict manual movement of your object along the x axis. By selecting the "X" icon you can enable or disable all movement along the x axis. When there is a red marking on the x, movement along this axis is disabled.
"Y" (Y Axis Movement - Toggle)
This option enables you to restrict manual movement of your object along the y axis. By selecting the "Y" icon you can enable or disable all movement along the y axis. When there is a red marking on the y, movement along this axis is disabled.
"Z" (Z Axis Movement - Toggle)
This option enables you to restrict manual movement of your object along the z axis. By selecting the "Z" icon you can enable or disable all movement along the z axis. When there is a red marking on the z, movement along this axis is disabled.
Transform Axis (Movement/Rotation Transform Axis Toggle)
This is a toggle option, that switches from Movement Axis to Rotation Axis's. If you want to turn an object go to Rotation. If you want to slide it use Movement.
Hidden Toolbar Menu
With this toolbar you will be able to take care of most of the handling, found in GeomTools, such as Saving and Loading Geom files as well as importing and exporting ASC files.
File > New Geom
This option is used when you wish to start from a clean slate.
Quick Lesson: When you select this option while you have a level loaded on the screen, all of the information of that option will be lost unless you save it first. (You will be warned before all of the data is lost)
File > Open Geom File
This option is used to load, and continue to work on a Geom file that you may have started at an earlier date.
File > Merge Geom File
This option is used when you want to "merge" two Geom files together. This option is really useful if you have intentions on making a level that has numerous points that are alike, such as turns.
Quick Lesson: If you create the curve once, you can save it (by itself), and then load it into level as many times as you may need to use it in the level.
File > Save Geom File
This option is used when you wish to save the level you may be working on at any given time. The level will be saved as a Geom or "Geo" file.
File > Import ASC File
This option is used to import ascii files into Geomtools as Geom files so that they may be modified while using Geomtools.
File > Export ASC File
This option is used when you wish to export Geom files into ascii files.
Quick Lesson: In order to work with your level in CCAmain and Inteng, you will have to use ascii files, so it is important that you are familiar with this part of the program.
File > Exit Tool
This option is used to exit GeomTools.
Options > Toggle Backface Selection (Hot Key = F3)
This option is used when you wish to toggle the ability of being able to select faces from the backside.
Options > Toggle World View (Hot Key = F4)
This option is used to toggle how you view your level while in GeomTools. It will toggle between Line mode, where all of the shapes will appear only as lines with an exception of the object you have highlighted, and Poly mode, where the faces on all of the shapes will become visible.
Options > Toggle World Shading (Hot Key = F5)
This option is used to toggle the shading of the faces while in GeomTools. You can toggle between World shading or no shading. While in world shading mode all of the shapes in the level will behave as if there were a light coming from one direction at all times. Without the shading, all of the polys are the same color except for polys that are selected.
Options > Toggle View Depth (Hot Key = F6)
This option adjusts the draw distance while in GeomTools. It is suggested that you set it to the highest point (which happens to be 1000).
Options > Toggle View Grid (Hot Key = H)
This option gives you the ability to toggle the world graph on and off.
Help > About Geom Tool (Hot Key = F2)
"AVP Geometry Tool V1.00 --- Rebellion Copyright 2000."
Help > Geom Tool Help (Hot Key = F1)
Upon the selection of this option, you will be given a list of the some of the navigation controls that are used while actually using Geomtools.
Display Modes
This option allows you to adjust your resolution while in GeomTools. If you are doing Vertex Editing, we suggest you use a low resolution so that you can see the vertex's easier.