List of behaviours (found in Stratdef.h)

BEHAVIOURS

  1. I_BehaviourNull
  2. I_BehaviourMarinePlayer
  3. I_BehaviourPredatorPlayer
  4. I_BehaviourAlienPlayer
  5. I_BehaviourAlien
  6. I_BehaviourQueenAlien
  7. I_BehaviourFaceHugger
  8. I_BehaviourPredator
  9. I_BehaviourXenoborg
  10. I_BehaviourMarine
  11. I_BehaviourSeal (civilian)
  12. I_BehaviourPredatorAlien (predalien)
  13. I_BehaviourProximityDoor
  14. I_BehaviourLiftDoor
  15. I_BehaviourSwitchDoor
  16. I_BehaviourSimpleAnimation
  17. I_BehaviourBinarySwitch
  18. I_BehaviourLift
  19. I_BehaviourPlatform (platform lift)
  20. I_BehaviourAutogun (sentry gun)
  21. I_BehaviourAutogunMuzzleFlash (sentry gun muzzle flash)
  22. I_BehaviourGenerator
  23. I_BehaviourDatabase (unused)
  24. I_BehaviourHierarchialFragment
  25. I_BehaviourAlienFragment (acid)
  26. I_BehaviourSmokeGenerator
  27. I_BehaviourFragment
  28. I_BehaviourGrenade (grenade launcher grenade)
  29. I_BehaviourFlameProjectile (flamethrower fire)
  30. I_BehaviourRocket (SADAR rocket)
  31. I_BehaviourSonicPulse (unused)
  32. I_BehaviourPPPlasmaBolt (pred pistol plasmabolt)
  33. I_BehaviourSpeargunBolt
  34. I_BehaviourNPCPredatorDisc
  35. I_BehaviourPredatorDisc_SeekTrack (player's disc)
  36. I_BehaviourPredatorEnergyBolt (shoulder cannon plasmabolt)
  37. I_BehaviourXenoborgEnergyBolt (xenoborg lasers)
  38. I_BehaviourOneShot
  39. I_BehaviourOneShotAnim
  40. I_BehaviourInanimateObject (placed objects)
  41. I_BehaviourNetGhost (for networking)
  42. I_BehaviourPulseGrenade
  43. I_BehaviourFlareGrenade (flares)
  44. I_BehaviourFragmentationGrenade
  45. I_BehaviourProximityGrenade
  46. I_BehaviourMolotov
  47. I_BehaviourLinkSwitch
  48. I_BehaviourClusterGrenade (unused)
  49. I_BehaviourAlienSpit (unused)
  50. I_BehaviourTest (unused)
  51. I_BehaviourXenoborgMorphRoom (unused)
  52. I_BehaviourLightFX
  53. I_BehaviourPlacedSound
  54. I_BehaviourMissionComplete
  55. I_BehaviourTrackObject
  56. I_BehaviourFan
  57. I_BehaviourMessage
  58. I_BehaviourNetCorpse
  59. I_BehaviourRubberDuck
  60. I_BehaviourPlacedHierarchy
  61. I_BehaviourPlacedLight
  62. I_BehaviourPowerCable (unused)
  63. I_BehaviourDormantPredator
  64. I_BehaviourDeathVolume
  65. I_BehaviourSelfDestruct
  66. I_BehaviourGrapplingHook
  67. I_BehaviourDummy
  68. I_BehaviourParticleGenerator
  69. I_BehaviourVideoScreen
  70. I_BehaviourFrisbee (skeeter disc)
  71. I_BehaviourFrisbeeEnergyBolt (skeeter disc plasma)