
This is a beta version of "Gravity-Force 2000", which was supposed to be some sort
of sequel to "Gravity-Force 2" for the Amiga, coded in 1992-95 (or something) by
Jens Andersson (jensa@lysator.liu.se) and Jan Kronqvist (pt97jkr@student.hk-r.se).

However, we could never find enough time and/or motivation to finish it, and it
never left the "early test version, kinda playable, but not really" stage.

Please note that if it behaves improperly on your computer (especially if you run
640x480x8 at a high (>75 Hz) resolution), that's the way it is.  We meant to fix
that, of course, but never got that far.

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        gf2k beta 981030 - NO SUPPORT AVAILABLE - gf2k beta 981030
                      http://www.lysator.liu.se/~jensa/gf2/

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Important info
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---=== Press Left-Arrow on the Photoshop-ish menu screen! ===---

(Currently req. at least something like P120 w/ Mystique 2meg and DirectX 3.
We will optimize some code, but also add more CPU-consuming stuff.)

Keys:

Fire Primary weapon: Up-Arrow		(Default is auto-cannon)
Change Primary weapon: C
Fire Secondary weapon: Down-Arrow	(Default is "Reverse thrust", experimental)
Change Secondary weapon: Left-Alt	(Currently selected shown on info panel)
Turn left/right: Left-Arrow/Right-Arrow
Thrust: Left-Shift

Fire hook (experimental) up/left/down/right: W/A/S/D
Release heavy weight: Z
Release all hooks & weights: X

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 * Totally beta - has numerous bugs.  Just noticed a bug in collision detection.
   Crashes when you've lost all your lives.

 * Framerate depends on monitor!  This will be fixed, of course.  If your monitor
   runs 640x480 at 75 Hz or more, you will need a faster computer.  Preferred
   framerate is 60 Hz.  This might change in the final release.

 * No sound in this version.  Music and sound effects planned.

 * Experimental graphics.  We might replace everything in the final release.

 * Quick-fix-mini-Config-program.

 * Top-left green text is debug output.
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